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Cannot Open Freeglut.lib

Can you include the full command line for your compilation and link steps? The time now is 12:22 PM. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Freeglut-developer mailing list [email protected] and still nothing someone please help I like opengl so far. http://optimisersonpc.com/cannot-open/cannot-open-dev-hda.html

Not the answer you're looking for? I defined those macros after including GL/glut.h, which is pointless. Same link already given in a comment by swaldi. by changing the order of your include paths so that the freeglut include directory is searched before other directories?

If you wish to continue this conversation start a new topic. up vote 5 down vote favorite 1 I'm trying to compile an OpenGL program using Visual Studio 2013, but I get the following error: Error 1 error LNK1104: cannot open file Not sure why the CUDA supplied glut is different. > > cheers > steve > > test_CUDA.obj (C code using glut header files provided with CUDA) > ------------ > 00000000 N

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  • share|improve this answer answered Apr 29 at 6:15 Mastermind 386 add a comment| Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up
  • The problem I have now is VS2010 seems to be searching for glut32.lib: LINK : fatal error LNK1104: cannot open file 'glut32.lib' even though I have told it to use freeglut.lib

This will also verify if for some reason the project file of the previous project was corrupted (as @RobertHarvey suggested) or the problem is somewhere else share|improve this answer answered Mar Why is VS looking for 'freeglutd.lib'? In this case everything works i.e the code links and can be executed. You're probably still including the wrong glut.h somewhere, and it contains a #pragma(lib, "glut32.lib") which instructs the microsoft compiler to tell the linker to link that library.

Not the answer you're looking for? Can you include the full command line for your compilation and link steps? I can link with the CUDA library > because CUDA function names are mangled in both my object code and the CUDA > library. > However, I cannot link with the GLUT library http://stackoverflow.com/questions/25363154/cannot-include-freeglut-of-opengl-in-visual-studio-c-2013 IN operator must be used with an iterable expression Why there are no approximation algorithms for SAT and other decision problems?

How do I handle this? Please don't fill out this field. Both of these precompiled versions have mangled names. > > >Isn't it strange that in my object code the GLUT functions are not mangled, but other functions are? Im using MSVS 2010 btw. 04-24-2012,03:45 PM #2 Alfonse Reinheart View Profile View Forum Posts Private Message Senior Member OpenGL Lord Join Date May 2009 Posts 5,872 Re: Cannot open file

Mimsy were the Borogoves - why is "mimsy" an adjective? http://stackoverflow.com/questions/29110985/why-is-visual-studio-trying-to-link-freeglutd-lib Sign in to comment Contact GitHub API Training Shop Blog About © 2016 GitHub, Inc. I tried both debug and release mode. So it is meant for debug builds, but Release mode doesn't define NDEBUG by default.

Browse other questions tagged linker freeglut or ask your own question. http://optimisersonpc.com/cannot-open/cannot-open-setup-exe.html Then just modify that pragma line in your local freeglut_std.h file. Why did Michael Corleone not forgive his brother Fredo? Are you passing that to the linker when > creating the lib? > > Best, > Dee > > On 26/04/2012, Stephen Jeffrey > wrote: > > Hi >

All Rights Reserved. Otherwise it looks for a DLL. Regards, Martin On 27/04/2012 23:34, Stephen Jeffrey wrote: Hi Martin, > > >The problem appears to be due to some difference between the your header files and those distributed with the navigate here What do you call a relay that self-opens on power loss?

Sign up for the SourceForge newsletter: I agree to receive quotes, newsletters and other information from sourceforge.net and its partners regarding IT services and products. visual-studio freeglut share|improve this question asked Mar 17 '15 at 22:33 someguy 2,92672843 Try doing a solution-wide search for libglutd.lib, and see what emerges. I can now say the problem is with FREEGLUT_LIB_PRAGMAS being equal to 1.

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You cannot reply to this topic 3 replies to this topic #1 kwest407 Members -Reputation: 100 Like 0Likes Like Posted 08 August 2009 - 10:09 AM Hi I recently started It's impossible to be sure, since you did not post the errors you are getting now (hint, hint ), but my guess is the file called freeglut.lib that you have is Not sure why the CUDA supplied glut is different. https://lists.sourceforge.net/lists/listinfo/freeglut-developer ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond.

This SO question addreses your problem. Reply to quoted postsClear » Forums » Home » Forums » The Technical Side » OpenGL and Vulkan English (USA) English (USA) English (USA) (COPY) Mark Community Read Forums Members Niehorster > *To:* Stephen Jeffrey ; FreeGLUT > developers list > *Sent:* Thursday, 26 April 2012 10:16 PM > *Subject:* Re: [Freeglut-developer] cannot link freeglut.lib using cygwin > > his comment is here The Unofficial OpenGL SDK OpenGL Loader Generator, for making OpenGL loaders Learning Modern 3D Graphics Programming Through OpenGL 04-24-2012,08:03 PM #7 tryx87 View Profile View Forum Posts Private Message Junior Member

Regards, Martin On 26/04/2012 20:37, Stephen Jeffrey wrote: > Hi Dee, > > I didn't compile the freeglut library - I am using pre-compiled > versions. Any ideas? Are you passing that to the linker when creating the lib? Is there a way you can force this, i.e.

Locker Service: How to get the event target? The freeglut library uses stdcall calling convention without decorated names, but it sounds like the headers you have are declaring them with a different calling convention (i.e. What's New? Please don't fill out this field.

Discussions will include endpoint security, mobile security and the latest in malware threats. OpenGL does not require freeGLUT but I have the feeling that you are writing OpenGL code from somewhere, where freeGLUT is used instead of pure OpenGL hence the dependency on freeGLUT. For reference, I have FreeGLUT installed and have configured VS to search the correct directories for the include files and library files. All I had to do to fix this was run Package Manager Console (Tools - NuGet Package Manager) and type in: Install-Package freeglut Note, that I have reference to glew.h and

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